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Building shading not applied consistently

asked 2018-12-09 16:43:19 -0500

matteo-g's avatar

updated 2018-12-09 16:44:08 -0500

Hi all, I'm doing some simulation on an apartment building. I've done my model in Sketchup - OS, I have modelled some canopies and balconies attached to the building. During some simulation the shading hasn't been applied resulting in some substantial overheat of some spaces. I've re-tested with a larger shading surface in front of the whole building that would block most of the direct sun-light and the simulation applied the shading. I've then removed the vertical surface and left only canopies and balconies and the shading started to work as it should.

Have you ever had some mis-behaving of the shading?

What would be the best way to have OS using and allowing for the shading?

Furthermore, if I hit ''Purge unused objects'' under Building/Shading, OS gets rid of all the shading surfaces. This is not something I would expect to happen since all the shading surfaces are part of Shading groups.


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By default EnergyPlus simulates shading surfaces as one sided objets. If you are looking at horizontal shading surfaces in the SketchUp Plugin the darker purple side should face up and the light purple side face down. Also note for vertical shading surfaces, may need to double up surfaces with opposite face normals in separate shading surface groups; or setup EnergyPlus to simulate them as double sided, but that setting isn't directly accessible in OpenStudio.

David Goldwasser's avatar David Goldwasser  ( 2018-12-11 11:39:38 -0500 )edit

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answered 2018-12-11 14:42:35 -0500

matteo-g's avatar

Hi David, thanks for your feedback. I did pay attention to have the dark side of the shading surface facing up. According to the OS modeling best practice

By default EnergyPlus mirrors shading surfaces, so typically face orientation does not matter. In some cases, however, such as when you add PV to a shading surface, it must be oriented correctly. As with building surfaces, the darker side is the outward normal.

Anyway, I found confusing that just adding and then removing some shading un-locked something in OS-E+ and the shading started to work properly. I did find this post useful, especially in regards to Shading Summary in E+. There I could clearly see that when the shading was applied some fenestrations were getting a more reliable Sunlit Fraction (i.e. 0.35). Cross checking wit the shading in Sketchup model is also another good way of making sure that the shading is applied.

Thanks again.

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Thanks for correcting me in my comment. I forgot, that it was two sided by default and orientation was more of an issue when adding PV.

David Goldwasser's avatar David Goldwasser  ( 2018-12-11 16:47:56 -0500 )edit

Thanks to you for getting back to me. In regards to my initial queries, have you tried to ''purge unused objects'' under Building/Shading in OS? as said, OS gets rid of all the shading surfaces in my model. Am I doing something wrong? thanks.

matteo-g's avatar matteo-g  ( 2018-12-11 17:02:39 -0500 )edit

I'll look into the purge issue. Just to confirm, is this in the SketchUp plugin? There is a purge unused measure in the OpenStudio application.

David Goldwasser's avatar David Goldwasser  ( 2018-12-11 19:34:52 -0500 )edit

The one in the OS application. thanks

matteo-g's avatar matteo-g  ( 2018-12-11 19:43:02 -0500 )edit

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Asked: 2018-12-09 16:43:19 -0500

Seen: 347 times

Last updated: Dec 11 '18