problems to render a spectral image
Dear all,
As I continue exploring the new capabilities of Radiance, I found troubles trying to render an image with rtpict. The scene contains a sky (genssky) and a box-room, I started with an RGB typical simulation, however when I use spectral materials, only the sky appears in the scene, also, with rtrace and -pY I get a high value that correspond to the outdoors (I have a reference). Is like the geometry is not being considered in the rendering.
An example of what is in my materials file:
void spectrum spec_floor 0 0 22 380 780 0.1022 0.3293 0.3710 0.3772 0.3801 0.3815 0.3823 0.3813 0.3797 0.3784 0.3771 0.3763 0.3768 0.3787 0.3787 0.3797 0.3800 0.3797 0.3772 0.3770
spec_floor plastic floor 0 0 5 1 1 1 0
and to generate the image:
rtpict -vf view.vf -x 400 -y 400 -cs 20 -co+ specbox.oct > spec-box.hsr
Here are the two images I get: RGB (left), hyperspectral(right).
I might be missing something obvious, but I can't find it. I'd appreciate any help! Thank you!
-Steph