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This is not a direct answer to your question, but refer to this response for an explanation of how to fix vertex mismatch errors. Basically one surface has the correct number of vertices and the other doesn't. Splitting the surface into multiple surfaces and running the surface match program may help fix this.

Second this is that any roof OR ceiling can/will be labeled as RoofCeiling. Face 8 has 14 vertices while the matching Face 348 has only 7 vertices. One of these surfaces is modeled wrong.

And to answer your other question: I am not sure how you would fix this is FloorSpaceJS. I have preferred to use SketchUp for modeling the building geometry because of the flexibility SketchUp provides in diagnosing and fixing these kinds of errors. FloorSpaceJS has limited use for more multi-storey geometry creation (in my opinion). The Spider gbXML fixer tool may be your best bet for fixing this geometry.