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I just wanted to add that, by far, the best/easiest solution that I have found for this is thanks to a new feature that was added in EnergyPlus 9.3: the new GPU-based PixelCounting method under ShadowCalculation completely solved my issues with concave zones and it's a lot easier to implement than the originally-suggested SurfaceProperty:SolarIncidentInside, which I also recognize as a suitable (though difficult-to-implement) solution.