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Interesting (Spock voce). How are you changing the models' shape for each iteration? It seems like there's some discontinuity in the Radiance scene files causing the oconv error. Are you changing the geometry at the source (in the osm), or performing some translations on the exported Radiance model, or, ???

Maybe a brief description of your workflow, and perhaps a link to download your model would help.

Interesting (Spock voce). How are you changing the models' shape for each iteration? It seems like there's some discontinuity in the Radiance scene files causing the oconv error. Are you changing the geometry at the source (in the osm), or performing some translations on the exported Radiance model, or, ???

Maybe a brief description of your workflow, and perhaps a link to download your model would help.

Updated: Thanks for the images, but please explain how you are rotating the model. i.e., are you creating a new osm and actually rotating the geometry, or are you changing the building orientation in OpenStudio by changing the "north axis"?

Interesting (Spock voce). How are you changing the models' shape for each iteration? It seems like there's some discontinuity in the Radiance scene files causing the oconv error. Are you changing the geometry at the source (in the osm), or performing some translations on the exported Radiance model, or, ???

Maybe a brief description of your workflow, and perhaps a link to download your model would help.

Updated: Thanks for the images, but please explain how you are rotating the model. i.e., are you creating a new osm and actually rotating the geometry, or are you changing the building orientation in OpenStudio by changing the "north axis"?axis"? Also, how are you applying shades to the model?