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@LyleK, we've done some work on the shading calculations in the current iteration and they have sped up significantly, although I am not sure whether the 15,000 surface limit for overlap calcs is still there. I believe these changes are already in the main EnergyPlus "develop" trunk (@Edwin?). If you are feeling adventurous, you could build your own EnergyPlus from source. Come on, what else do you have going on this weekend? :)