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10 0 How to create retro-reflective material for daylighting simulations? ( 2023-07-27 14:13:44 -0500 )
10 0 How to create retro-reflective material for daylighting simulations? ( 2023-07-27 12:29:02 -0500 )
15 0 Hemispherical projection vs equisolid projection ( 2023-04-12 12:07:33 -0500 )
10 0 Hemispherical projection vs equisolid projection ( 2023-04-10 09:23:27 -0500 )
10 0 Downgrade IDF 9.x to 7.x: Viewfactor calculation using Radiance eplus_adduvf.exe ( 2022-08-18 10:33:14 -0500 )
10 0 Ground Plane extension size for daylighting analysis ( 2022-02-06 12:07:14 -0500 )
15 0 DesignBuilder-Radiance ( 2021-11-07 13:09:22 -0500 )
10 0 Ground Plane extension size for daylighting analysis ( 2021-11-07 13:06:52 -0500 )
15 0 Ground Plane extension size for daylighting analysis ( 2021-11-07 13:06:48 -0500 )
10 0 Need help to get started with daylighting ( 2021-10-02 10:10:12 -0500 )
0 -10 Need help to get started with daylighting ( 2021-10-02 10:09:29 -0500 )
10 0 Need help to get started with daylighting ( 2021-10-02 10:09:29 -0500 )
10 0 How to install Radiance on macOS? ( 2021-09-23 12:35:00 -0500 )
15 0 How to generate point-in-time sky-vectors for sun-coefficient step in five-phase method ( 2021-07-02 11:49:58 -0500 )
15 0 What is the "up" direction defined by -u for the sample hemisphere of the rfluxmtx program ( 2021-06-29 14:50:33 -0500 )
10 0 How does the Radiance treat path termination when pathtracing diffuse reflections? ( 2021-06-22 10:24:47 -0500 )
15 0 How does the Radiance treat path termination when pathtracing diffuse reflections? ( 2021-06-14 20:35:37 -0500 )
10 0 How does the Radiance treat path termination when pathtracing diffuse reflections? ( 2021-06-14 14:54:29 -0500 )
15 0 Generating view matrices for multiple glazing apertures in Radiance? ( 2021-06-14 11:10:47 -0500 )
10 0 Generating view matrices for multiple glazing apertures in Radiance? ( 2021-04-05 10:46:14 -0500 )
10 0 oconv: fatal - (E:\sky.mat): undefined modifier " ■#" ( 2020-11-06 19:44:45 -0500 )
10 0 findglare and glarendx ( 2020-04-15 12:23:07 -0500 )
10 0 radiance running on Windows cannot support parallel computing ( 2020-04-13 13:02:08 -0500 )
10 0 findglare and glarendx ( 2020-02-14 09:37:10 -0500 )
10 0 Downgrade IDF 9.x to 7.x: Viewfactor calculation using Radiance eplus_adduvf.exe ( 2020-01-21 12:14:08 -0500 )
0 -10 Downgrade IDF 9.x to 7.x: Viewfactor calculation using Radiance eplus_adduvf.exe ( 2020-01-21 12:14:07 -0500 )
10 0 Downgrade IDF 9.x to 7.x: Viewfactor calculation using Radiance eplus_adduvf.exe ( 2020-01-21 12:14:05 -0500 )
15 0 Downgrade IDF 9.x to 7.x: Viewfactor calculation using Radiance eplus_adduvf.exe ( 2020-01-21 12:13:56 -0500 )
10 0 Downgrade IDF 9.x to 7.x: Viewfactor calculation using Radiance eplus_adduvf.exe ( 2020-01-21 06:11:56 -0500 )
10 0 Downgrade IDF 9.x to 7.x: Viewfactor calculation using Radiance eplus_adduvf.exe ( 2020-01-20 16:59:36 -0500 )
10 0 Couldnt wrap BSDF ( 2019-03-28 14:13:54 -0500 )
10 0 Radiance's radiation spectrum ( 2019-03-05 10:12:25 -0500 )
10 0 Radiance's radiation spectrum ( 2019-03-05 06:37:05 -0500 )
10 0 Radiance's radiation spectrum ( 2019-03-04 11:13:45 -0500 )
10 0 Overlapping surfaces in Radiance ( 2019-02-08 08:48:21 -0500 )
0 -15 why did the illuminance results become so much higher when put several points together ( 2019-01-21 23:41:09 -0500 )
15 0 why did the illuminance results become so much higher when put several points together ( 2019-01-21 23:41:05 -0500 )
10 0 why did the illuminance results become so much higher when put several points together ( 2019-01-21 15:00:39 -0500 )
10 0 why did the illuminance results become so much higher when put several points together ( 2019-01-21 11:21:24 -0500 )
0 -10 why did the illuminance results become so much higher when put several points together ( 2019-01-21 11:21:08 -0500 )
10 0 why did the illuminance results become so much higher when put several points together ( 2019-01-21 11:19:00 -0500 )
10 0 oconv: fatal - (E:\sky.mat): undefined modifier " ■#" ( 2019-01-14 08:07:48 -0500 )
10 0 oconv: fatal - (E:\sky.mat): undefined modifier " ■#" ( 2019-01-13 09:27:30 -0500 )
10 0 oconv: fatal - (E:\sky.mat): undefined modifier " ■#" ( 2019-01-13 08:48:05 -0500 )
10 0 Overlapping surfaces in Radiance ( 2018-11-16 13:49:39 -0500 )
10 0 Overlapping surfaces in Radiance ( 2018-11-16 11:20:53 -0500 )
10 0 rpict : warning - new output file "P40_1230.pic" ( 2018-06-20 10:45:14 -0500 )
10 0 rpict : warning - new output file "P40_1230.pic" ( 2018-06-20 10:23:14 -0500 )
10 0 illegal variable name ( 2018-06-15 14:36:53 -0500 )
10 0 illegal variable name ( 2018-06-12 10:40:29 -0500 )
10 0 Radiance Glarendx Get Zero DGI ( 2018-05-31 12:42:25 -0500 )
10 0 Radiance Glarendx Get Zero DGI ( 2018-05-29 13:13:02 -0500 )
10 0 Glare from a high-reflective tower facade ( 2018-05-14 21:18:09 -0500 )
10 0 Glare from a high-reflective tower facade ( 2018-05-14 16:22:56 -0500 )
10 0 Glare from a high-reflective tower facade ( 2018-05-14 13:26:27 -0500 )
15 0 Radiance scattering through ground glass ( 2018-05-10 17:29:46 -0500 )
10 0 Radiance scattering through ground glass ( 2018-05-02 10:01:54 -0500 )
10 0 Radiance scattering through ground glass ( 2018-05-01 13:27:40 -0500 )
10 0 BSDF file rotation tool? ( 2018-03-05 17:10:42 -0500 )
15 0 Can i read the different contributions (direct, indirect specular, indirect diffuse) that sum up to the illuminance (lux) of a point? ( 2017-09-25 07:52:29 -0500 )
10 0 Can i read the different contributions (direct, indirect specular, indirect diffuse) that sum up to the illuminance (lux) of a point? ( 2017-09-24 15:58:37 -0500 )
15 0 BSDF file rotation tool? ( 2017-09-15 00:53:39 -0500 )
10 0 BSDF file rotation tool? ( 2017-09-11 13:28:37 -0500 )
10 0 BSDF file rotation tool? ( 2017-09-08 11:36:57 -0500 )
10 0 BSDF file rotation tool? ( 2017-09-07 10:06:24 -0500 )
10 0 BSDF file rotation tool? ( 2017-09-07 09:32:57 -0500 )
10 0 bsdf file and actual geometry ( 2017-09-06 11:50:50 -0500 )
15 0 bsdf file and actual geometry ( 2017-09-05 12:06:06 -0500 )
10 0 bsdf file and actual geometry ( 2017-09-04 21:11:25 -0500 )
10 0 bsdf file and actual geometry ( 2017-09-02 12:43:49 -0500 )
10 0 genBSDF and genblinds ( 2017-08-14 11:39:38 -0500 )
15 0 genBSDF and genblinds ( 2017-01-09 14:13:36 -0500 )
10 0 genBSDF and genblinds ( 2017-01-09 13:30:53 -0500 )
10 0 rcontrib misses one of the modifiers if number of modifiers between 240-420 ( 2016-05-13 22:08:15 -0500 )
0 2 rcontrib misses one of the modifiers if number of modifiers between 240-420 ( 2016-05-13 16:41:21 -0500 )
10 0 rcontrib misses one of the modifiers if number of modifiers between 240-420 ( 2016-05-13 15:49:14 -0500 )
10 0 rcontrib misses one of the modifiers if number of modifiers between 240-420 ( 2016-05-11 08:29:34 -0500 )
15 0 Ambient files increase illiminance ( 2016-04-18 18:49:52 -0500 )
10 0 Ambient files increase illiminance ( 2016-04-18 18:49:50 -0500 )
10 0 Ambient files increase illiminance ( 2016-04-05 14:34:31 -0500 )
10 0 Ambient files increase illiminance ( 2016-03-16 15:22:08 -0500 )
10 0 Ambient files increase illiminance ( 2016-03-16 11:14:07 -0500 )
10 0 Ambient files increase illiminance ( 2016-03-16 11:01:58 -0500 )
10 0 How does one correct errors related to truncated images ? ( 2015-10-03 20:31:22 -0500 )
15 0 How does one correct errors related to truncated images ? ( 2015-09-30 16:03:35 -0500 )
10 0 How does one correct errors related to truncated images ? ( 2015-09-30 14:15:14 -0500 )
10 0 How does one correct errors related to truncated images ? ( 2015-09-30 13:44:12 -0500 )
10 0 How does one correct errors related to truncated images ? ( 2015-09-30 13:32:30 -0500 )
10 0 Why is the groundglow from Intermediate sky and Sunny sky without sun so different from that on a physical ground? ( 2015-09-14 13:28:20 -0500 )
15 0 Why is the groundglow from Intermediate sky and Sunny sky without sun so different from that on a physical ground? ( 2015-09-14 03:35:58 -0500 )
10 0 Why is the groundglow from Intermediate sky and Sunny sky without sun so different from that on a physical ground? ( 2015-09-14 03:35:56 -0500 )
10 0 Why is the groundglow from Intermediate sky and Sunny sky without sun so different from that on a physical ground? ( 2015-09-11 16:45:50 -0500 )
10 0 Why is the groundglow from Intermediate sky and Sunny sky without sun so different from that on a physical ground? ( 2015-09-11 16:43:54 -0500 )
10 0 Why is the groundglow from Intermediate sky and Sunny sky without sun so different from that on a physical ground? ( 2015-09-11 12:57:24 -0500 )
10 0 how do I use the -5 option of gendaymtx? ( 2015-09-06 19:00:17 -0500 )
10 0 how do I use the -5 option of gendaymtx? ( 2015-09-03 11:04:44 -0500 )
10 0 how do I use the -5 option of gendaymtx? ( 2015-09-03 10:49:24 -0500 )
15 0 how do I use the -5 option of gendaymtx? ( 2015-09-02 18:09:24 -0500 )
10 0 how do I use the -5 option of gendaymtx? ( 2015-09-02 18:09:22 -0500 )
10 0 how do I use the -5 option of gendaymtx? ( 2015-09-02 17:52:00 -0500 )