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226 questions

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69
views
1
answer
2
votes
2017-02-09 22:51:39 -0500 rpg777

How to make horizontal slats with diffusing shade?

49
views
1
answer
2
votes
2017-02-07 16:50:48 -0500 rpg777

blinds.xml has negative thickness

47
views
1
answer
2
votes
2017-02-02 15:36:53 -0500 rpg777

Radiance OnIfScheduleAllows not working

51
views
no
answers
3
votes
2017-02-02 15:02:01 -0500 Determinant

Any problems with running multiple instances of OS?

470
views
1
answer
4
votes
2017-01-27 14:32:51 -0500 rpg777

BSDF layered over OS window?

187
views
1
answer
2
votes
2017-01-11 19:21:46 -0500 rpg777

Is OS Radiance DGP enhanced simplified?

49
views
no
answers
1
vote
2016-11-16 20:22:32 -0500 it

Frosted (diffusive) glass model and spectral optical data

223
views
1
answer
4
votes
2016-11-15 11:38:40 -0500 rpg777

Custom BSDF file script

248
views
1
answer
2
votes
2016-10-12 07:32:51 -0500 Matt Koch

odd illuminance map pattern

890
views
2
answers
1
vote
2016-08-07 13:38:08 -0500 blucu

solar radiation map

222
views
2
answers
1
vote
2016-07-15 21:25:33 -0500 rpg777

How does Radiance use lux values from epw file to calculate daylighting

540
views
3
answers
5
votes
2016-06-29 09:01:57 -0500 Dinosaver

Use Radiance for thermal load calculation

229
views
1
answer
1
vote
2016-06-28 11:32:26 -0500 rpg777

Radiance daylighting measure fails!

154
views
2
answers
1
vote
2016-06-16 05:28:47 -0500 Dinosaver

Export SQL to CSV files OpenStudio Radiance

174
views
1
answer
1
vote
2016-06-15 11:49:24 -0500 rpg777

Measure Export CSV Error, no output.

235
views
2
answers
1
vote
2016-05-27 06:18:56 -0500 adityord

Radiance Simulation Error OpenStudio 1.10

172
views
2
answers
2
votes
2016-05-16 10:45:42 -0500 rpg777

Daylighting results inconsistencies

146
views
1
answer
4
votes
2016-05-10 20:40:26 -0500 rpg777

Illuminance map scale change doesn't work

137
views
1
answer
1
vote
2016-05-10 12:31:19 -0500 rpg777

OpenStudio/Radiance insensitive to blind's slat angle

352
views
3
answers
2
votes
2016-05-10 10:03:09 -0500 rpg777

how to define the location of lights in Openstudio

 



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