Basic Question regarding the naming of objects imported from GBXML . The simplest level is that I would want to display are space names and storey names from a file set-up by importing via gbXML. But every object/space/storey/building etc when imported shows the GBXML.ID
IS there a way during import to import the names of the objects not just the ID of the object, as in a large scale project its quite difficult to cross reference: .
You can see in the Aragog/spider viewer that all these spaces have a name as well as an ID. And you can choose between showing ID or names. When I import the same gbXML into OpenStudio (1.5/3.5.2 SDK)
That the spaces (and pretty much every other object) is only to referred to by its gbXML.ID. ( AIM 999 etc) Which makes it difficult subsequently to know which spaces or building stories you are currently editing inside Openstudio.
This seems to be the case for every gbXML file that I have imported into OS?