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GPU specs to speed up PixelCounting

Hi all,

I recently realised that the lack of dedicated GPU in some of our machines is slowing down our E+ simulations by 50% or more. We normally rely on Pixel Counting to overcome the limitations with solar distribution in concave zones (which is great). I think Pixel Counting runs on the GPU and slows down the simulation, so we are looking into installing dedicated graphic cards in our machines.

As with everything, the range of graphic cards and their cost is considerable, so I was wondering if anyone had some tips on which one is good enough, or at which specs it is not worth to keep investing.

For reference, we run simulations with about 50-100 zones or so which often take 0.5-3h, on Intel i7/i9 about 1-2 years old.

Thanks, Rafael

GPU specs to speed up PixelCounting

Hi all,

I recently realised that the lack of dedicated GPU in some of our machines is slowing down our E+ simulations by 50% or more. We normally rely on Pixel Counting to overcome the limitations with solar distribution in concave zones (which is great). I think Pixel Counting runs on the GPU and slows down the simulation, so we are looking into installing dedicated graphic cards in our machines.

As with everything, the range of graphic cards and their cost is considerable, so I was wondering if anyone had some tips on which one is good enough, or at which specs it is not worth to keep investing.

For reference, we run simulations with about 50-100 zones or so which often take 0.5-3h, on Intel i7/i9 about 1-2 years old.

Thanks, Rafael