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How to implement PixelCounting method for ShadowCalculation

Hello,

I would really appreciate help in applying the PixelCounting method for ShadowCalculation in combating a fatal error related to degenerate/convex surfaces.

I received help in locating the following documentation, however I do not know how to apply it.

https://bigladdersoftware.com/epx/docs/9-3/input-output-reference/group-simulation-parameters.html#shadowcalculation

https://bigladdersoftware.com/epx/docs/9-3/engineering-reference/shading-module.html#pixel-counting

Thank you, Cullen

How to implement PixelCounting method for ShadowCalculation

Hello,

I would really appreciate help in applying the PixelCounting method for ShadowCalculation in combating a fatal error related to degenerate/convex surfaces.

I received help in locating the following documentation, however I do not know how to apply it.

https://bigladdersoftware.com/epx/docs/9-3/input-output-reference/group-simulation-parameters.html#shadowcalculation

https://bigladdersoftware.com/epx/docs/9-3/engineering-reference/shading-module.html#pixel-counting

Thank you, Cullen

How to implement PixelCounting method for ShadowCalculation

Hello,

I would really appreciate help in applying the PixelCounting method for ShadowCalculation in combating a fatal error related to degenerate/convex surfaces.

I received help in locating the following documentation, however I do not know how to apply it.

https://bigladdersoftware.com/epx/docs/9-3/input-output-reference/group-simulation-parameters.html#shadowcalculation

https://bigladdersoftware.com/epx/docs/9-3/engineering-reference/shading-module.html#pixel-counting

Thank you, Cullen