If I have two xml files describing parts of a CFS (such as blinds + window) what is the best way to combine their effect for: A. phase/matrix multiplication method B. classic radiance simulation
For A. I could see:
- use genbsdf with the materials assigned to two surfaces.
- using an F matrix type calculation as detailed by Greg at this years radiance workshop (link)
- adding both components to the rmtxop command when assembling the phases.
And for B. I could:
- use genbsdf with the materials assigned to two surfaces.
- model two surfaces and apply the BSDFs separately in the scene
I would prefer a method that results in a single .xml I can use across methods (and has symmetry with other materials I am analyzing that only have one layer).
Thanks,
Stephen