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WindowMaterial:blind and Shading:Zone:detailed

asked 2022-07-25 01:37:16 -0600

I would like to ask, if the same shutter settings are given in WindowMaterial: Blind and Shading: Zone: Detailed, will their simulations be different? What is the difference between these two components?

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@Haodong Song what simulation tool are you using? Please mention it in the title or body of your post, as well as add a tag so that others can provide better help.

Aaron Boranian's avatar Aaron Boranian  ( 2022-07-25 12:21:03 -0600 )edit

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answered 2022-07-25 17:30:20 -0600

Shading:Zone:Detailed is used to model shading devices that project outward from the surface (i.e., at a 90-degree angle from the window), so overhangs or fins for example. For these shading devices, the fraction of window area that is shaded will change throughout the year based on the sun's position. WindowMaterial:Blind and similar objects are used to model shading materials that are in parallel to the window.

Shading:Zone:Detailed example:

image description

WindowMaterial:Shade example:

image description

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Asked: 2022-07-25 01:37:16 -0600

Seen: 119 times

Last updated: Jul 25 '22