Lbnl Window crashes calculating glazing system values

asked 2020-04-25 18:17:20 -0600

Xeson's avatar

updated 2020-04-27 09:22:11 -0600

Hi, I am using LBNL window to compute values for a glazing system with shading applied. I have my shade generated by genBSDF (containing geometry) but when I import it into LBNL Window as shading layer (shade with xml data) and then into glazing system and click "calc" to compute SHGC and SC etc the programs says "A problem caused the program to stop working correctly". I have checked with other glazing systems as well as other BSDF files and could only find 1 other file to cause the same issue while most of all files seem to work fine. If any learned member could point out issues/problems or my mistake if I am making any to sort it out. Many thanks and Regards.

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