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Setting room surface reflection with OpenStudio/Radiance

asked 2016-07-25 00:02:30 -0600

adityord's avatar

updated 2017-05-04 08:50:35 -0600

How can i setting the Reflection on Radiance Simulation model? where the setting? in my model i must no using reflection of the daylight, is there any solution?

i'am using OpenStudio Radiance 1.11 to simulate the illuminance map of my object. My research is focus on the Daylight potential on the building. its a good thing, if i can costumize the Reflection Factor of my model. Is it possible?

This my sketch of the building

*image explain :

----- > is full window (in sketchup, i just break the wall. without install the 3D warehouse window)

_______> is full wall, there no ventilation

For example, i upload the result of the First Zone based on image (.osm) file. https://www.dropbox.com/sh/c4tu1u5gey...

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answered 2016-07-25 12:32:30 -0600

updated 2016-07-26 10:37:56 -0600

(updated 2016.07.26) It is absolutely possible to change the reflectance of the room surfaces in your OpenStudio model. This is explained in the second 'graph, below.

Again, if using Radiance directly, the simplest method is to use a plastic material, and equal RGB values to define a grey material of n reflectance, definition e.g.:

void plastic my_60%_reflective_material

0 0 5

0.6 0.6 0.6 0 0

As you state you are using OpenStudio, then you'd want to make an opaque material whose absorptance is the inverse of the reflectance you desire, and place that on the innermost layer of your construction. (This will be translated to a similar plastic material definition in the corresponding Radiance model, when you run the Radiance measure in OpenStudio.)

The safest thing to do would be to locate the material(s) you are already using for your interior room surfaces and modify their absorptances to get you the reflectance you want. The screenshot below shows the material properties for 1/2" Gypsum, from your model (thanks for posting that); it's got a Visible Absorptance of 0.40 (see lower right), meaning it's a 60% reflective material, in the visible spectrum. If you change this value to the inverse of whatever you want for visible reflectance, you're all set. You can duplicate that one as many times as you need to get all the different values you desire. Then you'd apply this material as the innermost layer in your constructions, and that's it.

Now, as for the shape of the floor plan: it's non-convex. This is problematic both for EnergyPlus (shading calculations), and unfortunately for Radiance as well, at least in the OpenStudio / Radiance implementation. The illuminance maps, which you will use for your daylight evaluation, must be rectangular; OpenStudio does not (easily) support arbitrarily shaped lighting calculation grids. You will not be able to cover the entire area of your floor plan with uniformly arrayed calculation points. You can either place illuminance maps to cover what you can and evaluate relative changes in your designs, but obviously, the daylight metrics will not be spatially representative.

Hope this helps!

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Asked: 2016-07-25 00:02:30 -0600

Seen: 426 times

Last updated: Jul 26 '16