First time here? Check out the Help page!
1 | initial version |
District cooling has a COP of 1. It mimics the real life scenario where you receive chilled water from a central plant. It basically a constant sink of capacity that you are billed for by the unit of energy.
You can replace the District Cooling for a Chiller:ConstantCOP
object, but you would also need to create a condenser water loop with a cooling tower.
You can read more about the Chiller:ConstantCOP
here.
2 | No.2 Revision |
District cooling has "has" a COP of 1. It mimics the real life scenario where you receive chilled water from a central plant. It basically a constant sink of capacity that you are billed for by the unit of energy.energy. Therefore, you can only specify the maximum capacity of the object, not the performance.
You can replace the District Cooling for a Chiller:ConstantCOP
object, but you would also need to create a condenser water loop with a cooling tower.
You can read more about the Chiller:ConstantCOP
here.
3 | No.3 Revision |
District cooling "has" a COP of 1. It mimics the real life scenario where you receive chilled water from a central plant. It basically a constant sink of capacity that you are billed for by the unit of energy. Therefore, you can only specify the maximum capacity of the object, not the performance.
You can replace the District Cooling for a Chiller:ConstantCOP
object, but you would also need to create a condenser water loop with a cooling tower.tower. You will connect the Chilled Water Inlet Node Name
to the inlet node of the Distric cooling object and the Chilled Water Outlet Node Name
to the outlet node of the object.
You can read more about the Chiller:ConstantCOP
here.