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Yeah you just sorta listed the workflow of Radiance routines in your question. =)
genblinds
is a nice way to generate venetian blind slat type thingys, and it's pretty configurable (e.g. slat dimensions, spacing, and angle are all arguments to it). And then yes xform
can easily transform the resultant geometry to a specific location of the model, and you can "instance" the genblind-created geometry all over the place, with minimal memory impact.