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1 | initial version |
I suggest you start with the basics if you haven't have and go to the Introduction Tutorial and specifically to the Quick Start Guide to OpenStudio Modeling Tools. The OpenStudio Quick Start Guide (PDF) does explain what each tab is and what it's used for.
To answer your specific questions:
Zone Forced Air Units
and the Radiative/Convective Units
on the Thermal Zones tab.OpenStudio is object-oriented (as in Object-Oriented Programming (OOP)), and has as such as concept of inheritance. This is extremely important (and awesome compared to other software lacking it, like eQuest). You need to read this OpenStudio Model Objects page, and especially the inheritance diagram.
X
, unless it's my BuildingStory Basement
and then I want it to be of type Y
. I don't have to apply it to each surface, which is a huge time saver.X
to the building. And you would assign the construction set of type Y
to the story Basement
This might not be the clearest explanation, but I'm sure once you take a look at the links I gave you, you'll be able to make sense of it.
2 | No.2 Revision |
I suggest you start with the basics if you haven't have done it yet and go to the Introduction Tutorial and specifically to the Quick Start Guide to OpenStudio Modeling Tools. The OpenStudio Quick Start Guide (PDF) does explain what each tab is and what it's used for.
To answer your specific questions:
Zone Forced Air Units
and the Radiative/Convective Units
on the Thermal Zones tab.OpenStudio is object-oriented (as in Object-Oriented Programming (OOP)), and has as such as concept of inheritance. This is extremely important (and awesome compared to other software lacking it, like eQuest). You need to read this OpenStudio Model Objects page, and especially the inheritance diagram.
X
, unless it's my BuildingStory Basement
and then I want it to be of type Y
. I don't have to apply it to each surface, which is a huge time saver.X
to the building. And you would assign the construction set of type Y
to the story Basement
This might not be the clearest explanation, but I'm sure once you take a look at the links I gave you, you'll be able to make sense of it.