First time here? Check out the Help page!

Question-and-Answer Resource for the Building Energy Modeling Community
Get started with the Help page
Ask Your Question

Revision history [back]

click to hide/show revision 1
initial version

I would not recommend creating SU geometry in your model once there is OS geometry. These are different, require saving to the corresponding file type, and can sometimes cause errors in the OSM.

Instead of creating an entire 3D SU block, I would recommend drawing a 2D Shading Surface Group from the OS toolbar for each adjacent building. Just make sure the surface face is oriented the correct direction (inside/outside).

click to hide/show revision 2
No.2 Revision

I would not recommend creating SU geometry in your model once there is OS geometry. These are different, require saving to the corresponding file type, and can sometimes cause errors in the OSM.

Instead of creating an entire 3D SU block, I would recommend drawing a 2D Shading Surface Group from the OS toolbar for each adjacent building. Just make sure the surface face is oriented the correct direction (inside/outside).building.

click to hide/show revision 3
No.3 Revision

I would not recommend creating SU geometry in your model once there is OS geometry. These are different, require saving to the corresponding file type, and can sometimes cause errors in the OSM.

Instead of creating an entire 3D SU block, I would recommend drawing a vertical 2D New Shading Surface Group Group from the OS toolbar for each adjacent building.

click to hide/show revision 4
No.4 Revision

I would not recommend creating SU geometry in your model once there is OS geometry. These are different, require saving to the corresponding file type, and can sometimes cause errors in the OSM.

Instead of creating an entire 3D SU block, I would recommend drawing a vertical 2D New Shading Surface Group from the OS toolbar for each adjacent building.

In OS 1.9.0 the Facility Shading subtab is working so I would recommend naming the shading surfaces - e.g. Adjacent Building North - and then confirming that they appear in the OS App.

click to hide/show revision 5
No.5 Revision

I would not recommend creating SU geometry in your model once there is OS geometry. These are different, require saving to the corresponding file type, and can sometimes cause errors in the OSM.

Instead of creating an entire 3D SU block, I would recommend drawing a vertical 2D New Shading Surface Group from the OS toolbar for each adjacent building.

In OS 1.9.0 the Facility Shading > Shading subtab is working so I would recommend naming the shading surfaces - e.g. Adjacent Building North - and then confirming that they appear in the OS App.

click to hide/show revision 6
No.6 Revision

I would not recommend creating SU geometry in your model once there is OS geometry. These are different, require saving to the corresponding file type, and can sometimes cause errors in the OSM.

Instead of creating an entire 3D SU block, I would recommend drawing a vertical 2D New Shading Surface Group from the OS toolbar for each adjacent building.

In OS 1.9.0 the Facility > Shading subtab is working so I would recommend naming the shading surfaces - e.g. Adjacent Building North - and then confirming that they appear in the OS App.

The OS:ShadingSurface objects, which are unique to OS, are translated to EnergyPlus as follows:

Shading Surface Group connected to a Space:

Shading Surface Group not connected to a Space:

click to hide/show revision 7
No.7 Revision

I would not recommend creating SU geometry in your model once there is OS geometry. These are different, require saving to the corresponding file type, and can sometimes cause errors in the OSM.

Instead of creating an entire 3D SU block, I would recommend drawing a vertical 2D New Shading Surface Group from the OS toolbar for each adjacent building.

In OS 1.9.0 the Facility > Shading subtab is working so I would recommend naming the shading surfaces - e.g. Adjacent Building North - and then confirming that they appear in the OS App.

The OS:ShadingSurface objects, which are unique to OS, are translated to EnergyPlus as follows:

Shading Surface Group connected to a Space:

Shading Surface Group not connected to a Space:

click to hide/show revision 8
No.8 Revision

I would not recommend creating SU geometry in your model once there is OS geometry. These are different, require saving to the corresponding file type, and can sometimes cause errors in the OSM.

Instead of creating an entire 3D SU block, I would recommend drawing a vertical 2D New Shading Surface Group from the OS toolbar for each adjacent building.

In OS 1.9.0 the Facility > Shading subtab is working so I would recommend naming the shading surfaces - e.g. Adjacent Building North - and then confirming that they appear in the OS App.

The OS:ShadingSurface objects, which are unique to OS, are translated to EnergyPlus as follows:

Shading Surface Group connected to a Space:

Shading Surface Group not connected to a Space:

click to hide/show revision 9
No.9 Revision

I would not recommend creating SU geometry in your model once there is OS geometry. These are different, require saving to the corresponding file type, and can sometimes cause errors in the OSM.

Instead of creating an entire 3D SU block, I would recommend drawing a vertical 2D New Shading Surface Group from the OS toolbar for each adjacent building.

In OS 1.9.0 the Facility > Shading subtab is working so I would recommend naming the shading surfaces - e.g. Adjacent Building North - and then confirming that they appear in the OS App.

The OS:ShadingSurface objects, which are unique to OS, are translated to EnergyPlus as follows:

Shading Surface Group connected to a Space:Space - e.g. a window shade:

Shading Surface Group not connected to a Space:Space - e.g. an adjacent building:

click to hide/show revision 10
No.10 Revision

I would not recommend creating SU geometry in your model once there is OS geometry. These are different, require saving to the corresponding file type, and can sometimes cause errors in the OSM.

Instead of creating an entire 3D SU block, I would recommend drawing a vertical 2D New Shading Surface Group from the OS toolbar for each adjacent building.

In OS 1.9.0 the Facility > Shading subtab is working so I would recommend naming the shading surfaces - e.g. Adjacent Building North - and then confirming that they appear in the OS App.

The OS:ShadingSurface objects, which are unique to OS, are translated to EnergyPlus as follows:

Shading Surface Group connected to a Space - Space, e.g. a window shade:

Shading Surface Group not connected to a Space - Space, e.g. an adjacent building: